Automatic download google play instant apps






















To learn more, see Instant play games. Your app or game must be under 15 MB to enable these instant experiences, but the smaller you make it, the better it will be for users. To learn how you can reduce the size of your app or game, see Reduce the size of your instant app or game.

Some apps contain more advanced architectural elements, which the following sections describe. If your app or game contains any of the following elements, read the section for that element.

If your existing app already uses deep links or Android App Links, see the guide on how to create app links for your instant experience. It's possible to provide different instant experiences from the same app or game by creating multiple entry points. For example, a puzzle game might have two different modes: a single-player, timed challenge and a multi-player matchup. You could deploy these modes as separate instant experiences, allowing players to try out different aspects of gameplay.

To create these different entry points, configure a different entry point for each experience that you'd like to provide. To learn more, see Provide multiple entry points into an instant experience. Content and code samples on this page are subject to the licenses described in the Content License.

App Basics. Build your first app. App resources. Resource types. App manifest file. Device compatibility. Multiple APK support.

Tablets, large screens, and foldables. Build responsive UIs. Build for foldables. Getting started. Handling data. User input. Watch Face Studio. Health services. Creating watch faces. Android TV. Build TV Apps. Build TV playback apps. Help users find content on TV. Recommend TV content.

Watch Next. Build TV games. Build TV input services. TV Accessibility. Android for Cars. Build media apps for cars. Build navigation, parking, and charging apps for cars. Android Things. Supported hardware. Advanced setup. Build apps.

Create a Things app. Communicate with wireless devices. Configure devices. Interact with peripherals. Build user-space drivers. Manage devices. Create a build. Push an update. Chrome OS devices. App architecture. Architecture Components. UI layer libraries. View binding. Data binding library.

Lifecycle-aware components. Paging Library. Paging 2. Data layer libraries. How-To Guides. Advanced Concepts. Threading in WorkManager. App entry points. App shortcuts. App navigation. Navigation component. App links. Dependency injection. Core topics. App compatibility. Interact with other apps. Package visibility.

Intents and intent filters. User interface. Add motion to your layout with MotionLayout. MotionLayout XML reference. Improving layout performance. Custom view components. Look and feel. Splash screens. Add the app bar. Control the system UI visibility. Supporting swipe-to-refresh. Pop-up messages overview. Adding search functionality. Creating backward-compatible UIs. Home channels for mobile apps. App widgets. Media app architecture. Building an audio app. Building a video app. The Google Assistant.

Routing between devices. Background tasks. Manage device awake state. Save to shared storage. Save data in a local database. The installed app can retrieve a value set in the postInstallIntent using the following:. The Cookie API provides methods for passing a cookie e.

Unlike postInstallIntent extras, the cookie state is available even if the user doesn't immediately launch the installed app. For example, an instant app could call the following code from an install button click handler:. If the user completes app installation, the installed app can retrieve the cookie data using the following code:. Content and code samples on this page are subject to the licenses described in the Content License. App Basics. Build your first app. App resources.

Resource types. App manifest file. Device compatibility. Multiple APK support. Tablets, large screens, and foldables. Build responsive UIs. Build for foldables. Getting started. Handling data. User input. Watch Face Studio.

Health services. Creating watch faces. Android TV. Build TV Apps. Build TV playback apps. Help users find content on TV. Recommend TV content.

Watch Next. Build TV games. Build TV input services. TV Accessibility. Android for Cars. Build media apps for cars. Build navigation, parking, and charging apps for cars.

Android Things. Supported hardware. Advanced setup. Build apps. Create a Things app. Communicate with wireless devices. Configure devices. Interact with peripherals. Build user-space drivers. Manage devices. Create a build. Push an update. Chrome OS devices. App architecture. Architecture Components. UI layer libraries. View binding. Data binding library. Lifecycle-aware components. Paging Library.

Paging 2. Data layer libraries. How-To Guides. Advanced Concepts. Threading in WorkManager. App entry points. App shortcuts. App navigation. Navigation component. App links. Dependency injection. Core topics. App compatibility. Interact with other apps. Package visibility. Intents and intent filters. User interface. Add motion to your layout with MotionLayout. MotionLayout XML reference. Improving layout performance.

Custom view components. Look and feel. Splash screens. Add the app bar. Control the system UI visibility. Supporting swipe-to-refresh. Pop-up messages overview. Adding search functionality. Creating backward-compatible UIs. Home channels for mobile apps.

App widgets. Media app architecture. Building an audio app. Building a video app. The Google Assistant. Routing between devices. Background tasks. Manage device awake state. Save to shared storage.

Save data in a local database. Sharing simple data. Sharing files. Sharing files with NFC. Printing files. Content providers. Autofill framework.

Contacts provider. Data backup. Remember and authenticate users. User location.



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